A persistent, solo-driver career mode built on top of real Le Mans Ultimate league races, for a small group of friends. Multiclass, single-driver races (40–80 min), tiered by class: Hypercar = Gold, LMP2 = Silver, GT3 = Bronze. Combines economy, reputation/fame, and career narrative so the league feels real — drivers should be proud of their bank balance and their career history, not just their points total. This should not feel generic. No other sim racing platform does this in an online mode yet.
Core pillars:
Economy: prize money, sponsor payouts, bonus objectives, incident/repair costs, licensing costs
Career progression: promotion/relegation between Bronze → Silver → Gold
Reputation/Fame: a stat separate from pace — cleanliness, consistency, sponsor-friendliness, milestones, nicknames
Narrative layer: race recaps, season storylines, Hall of Fame, awards